Angus Blitter
Daniel Mende
Type of lecture: event
Language: EN
Held on 2010-07-10 21:00:00 (length: 240 min)
Location: WerkzeugH beta
PacketWars is an intense, real-time information warfare simulation. Unlike other 'capture the flag' games, the battlegrounds featured in PacketWars use the same software and hardware you would encounter in the real world. It is a sport like nothing you have ever experienced - think Formula One racing meets professional golf with a dash of Ultimate Fighting thrown in for good measure. Serious fun!
Games known as 'BATTLES' pit individual players and teams against each other in a race to achieve defined objectives. The rules of engagement are simple:
• Illegal activity of any kind is prohibited
• Protect yourself at all times
• Battles are designed to be of a low, medium or high difficulty level based on the battle objectives and battle duration
• Primary, secondary and tertiary objectives are defined and assigned points based on difficulty
• Battles have time limits and other defined constraints
• Constraints are sometimes known to the combatants and other times are not
• Anything that is not expressly prohibited is allowed
• Points are awarded for FLARE
Equipment needed:
• Most combants use a notebook and a BackTrack CD; however you are only limited by your imagination and bank account
To participate in PacketWars, you can either find yourself another two to three people to form a group, or let yourself be assigned to one. In any way, please make sure to register as soon as possible by simply sending an e-mail to , since the number of participants in this game is limited!